﻿
namespace z.c{
	public class ZSession {
		public Room Room {
			get;set;
		}
		public m.User User {
			get;
			set;
		}
		private GameType _GameType;

		public GameType GameType {
			get { return _GameType; }
			set { _GameType = value; }
		}
		public void newRoom() {
			throw new System.NotImplementedException();
		}
		public void joinRoom() {
			throw new System.NotImplementedException();
		}
		public void choseGame() {
			throw new System.NotImplementedException();
		}
	}
}
